May 16, 2022
Author(s)
Jiayi Zhang, Steve Blandino, Neeraj Varshney, Jian Wang, Camillo Gentile, Nada T. Golmie
Virtual reality (VR) coupled with 360° video has been used in a variety of areas, including gaming, remote learning, and healthcare, among others. The 360° video on which VR applications are based today is mostly low resolution and, in order to improve the